Start a Run
Tap Start Walking and put your phone away. The Run keeps tracking in your pocket with just "While Using" location. You'll see the blue pill in the status bar.
Play the demo, explore the page, collect badges. Everything here uses the app's real rules.
Coming soon to iPhone
WALK & CAPTURE
Walk a loop around the block. Everything inside becomes yours.
Monsters get caught. Your city fills with neon. Stop walking, and it fades.
Level 1 · Tutorial
This is the real game, shrunk to a browser. Press and drag to walk. Come back to where you started, or cross your own trail, and everything inside is yours.
Great job!
How it works
Tap Start Walking and put your phone away. The Run keeps tracking in your pocket with just "While Using" location. You'll see the blue pill in the status bar.
Go around a block, a park, or your whole neighbourhood. Your trail glows behind you. Come back within 25 m of it, or cross it, and the Loop closes.
The ground inside becomes your Territory. Any Enemies inside are defeated. Area, enemies and distance all score. Then keep going: one Run can close many Loops.
Territory holds for 3 days, then starts to fade. Neglected ground fills with red Infestation. Walk back through to refresh it. Your Home Ground stays yours because you walk it every day.
Walk in real life.
Capture territory. Earn points.
Great job!
In the app
Everything around the walk that keeps you coming back, and nothing that nags.
Every board has one to three Bosses just past the rim. They're bigger, worth 5×, and only the full walk reaches them. Radar shows you where they are.
The map starts dark. Streets you walk past are revealed and stay that way, so your map shows where you've really been.
Three a week from a pool of eight, like Beat a Boss, Clear 20 Cells of fog or Close 5 Loops. Each one pays out in coins.
A live Run sits on your Lock Screen and in the Dynamic Island. Home Screen widgets show today's steps, Enemies, streak and which hexes fade next.
Reads your steps, and saves each finished walk as a walking workout so it fills your Activity rings. The route is never saved.
Hit your step goal to keep the streak going. A Streak Freeze covers a missed day on its own, and one gentle reminder comes before a streak or your Territory would slip.
Every Run is kept with the ground it claimed and the Enemies it beat. Charts show your steps, distance and Territory week by week.
Turn a Loop into an image or a short video, in your Trail and avatar. The map behind it stays off unless you switch it on.
Dark or light mode, kilometres or miles, and seven map themes from Blueprint to Night Vision.
The trailer
The step-goal engine
Every morning the app turns the steps you have left today into a game board. Enemies spawn in a circle around you. Its size is set so that one Loop around the whole board is exactly today's walk.
No streak shaming or nagging notifications. The monsters are just where your walk should go.
Rewards
Points become XP for your level, score for your rank, and coins to spend in the shop. Coins come from walking, and you can't buy power-ups with money.
Tap one to try it on in the demo above.
Same rules in every set: only the look changes. Tap a set and the whole page switches to it.
Tap one to walk with it in the demo above.
A pet walks at your heels on the map, on Home and on share cards. Try one in the demo.
Themes recolour your Territory, the fog and the grid. Tap one to see it on the demo map.
Power-ups stay small on purpose. They help. They never decide who wins.
Bestiary
They wander your streets. Trap them inside a Loop to defeat them. The further from home they spawn, the more they're worth. Pick a set: each colour is always the same tier.
Privacy
FAQ
No. It's built for walking. Moving too fast counts as a GPS jump, so this isn't a car or scooter game.
Distance always scores, and the board is sized from your step goal, not from how many streets you have. Village walkers progress on effort, not geography.
Any closed walk around some ground: a block, a park, a lake. It has to enclose real area and be roughly round. Walking to the shop and back along the same street doesn't count.
Your Territory starts fading after 3 days and turns violet. Red Infestation Enemies show up where it's weakest. Walk back through to refresh it. Nothing is lost for good: you can always recapture it.
Every day's board has one to three Bosses standing just past its edge. They're bigger, worth five times as much, and only a walk around the whole board reaches them. Radar shows where they are, and a Boss Beacon calls in an extra one.
No. Coins, points, Territory and power-ups come only from walking, and every item in the shop can be earned with coins. Walkbit Plus and the Legends Pack are optional and add widgets, full history and a few cosmetics, never an advantage. Power-ups are kept small on purpose: they help a walk, they never replace one.
Yes. It reads your steps and walking distance, and saves each finished walk as a walking workout so it counts towards your Activity rings. The route isn't saved.
Yes. Runs keep tracking in the background with the phone in your pocket, and the Run shows on your Lock Screen and in the Dynamic Island.
iPhone comes first. The game rules are written so they can move to Android later.
Get a message when Walkbit lands on the App Store.